![]() ![]() She’ll then explain that the spearhead has been traded around until a dice poker player finally managed to keep it for a time. Once you make it over, you’ll need to talk to Saskia to get the symbol for hatred. You can then piece it together with the artifact dealer to learn that spearhead was lost after a series of bad bets, and that it has apparently made its way over to the Vergen side thanks to Iorveth.įairly soon, you’ll get the chance to cross the battlefield to also get the symbols for death and hatred, so just wait for the chance. With this, you’ll have the information that you need. It seems that the potion was a bit bad, so there’s nothing to worry about. There’s no real reason to lie, unless you intentionally want to mess with him. When you go back to the Visionary, you can just tell him the truth. Make sure that you read the journal entry, just so that you can read Dandelion’s analysis of it. Just walk around until you can run through the vision, and then leave. Once the area is clear, just mediate until midnight and drink the potion, which will trigger a simply amazing scene. Insectoid oil, rolling and hit-and-run tactics will take the arachas out with very little trouble. I assume you still remember the strategies for fighting these guys though. Unfortunately, the clearing has an arachas in it and a few endregas. He’ll hand you a potion and direct you to a clearing. You can then talk to the Visionary inside and get some information on Sabrina’s death.īefore he’ll actually do any real help for you though, you’ll need to either bribe him or agree to join his “religion.” It honestly isn’t that big of a deal to join his religion, so I suggest that you do it. These candles will scare off the harpies and make a nice little barrier. You will never clear this area, so just kill as many as you want and then run past the candles. Move forward and follow the path until you see the house, at which point you’ll be rushed by an unlimited number of harpies. They’ll ask you to please take their donation ahead, which we might as well do. There’s no real reason to not save them, so run in and take out the monsters and then talk to the men. As you walk along, you’ll find some rotfiends near a three bodies and then a group of soldiers that are being attacked by endregas. To get to the Visionary, you’ll need to walk along the path to the left and follow the canyons. He won’t give you the whole story until you talk to the visionary though. ![]() You may also want to turn in the “Lost Lambs” quest to Zyvik. It actually doesn’t seem to be worth it to stop and talk to the relic peddler in the canteen, unless you just really want to stop back at the fort to get equipment or sell your gear. Once you’ve talked to the guards, you’ll have a few options for investigating the curse of Sabrina. Once you cut through the first group, you actually should be in the clear, except for any other random enemies that may be hanging around. There aren’t that many, and you have the guards to distract them a bit. At this point, you should just be safe charging right into the fray and cutting them up. Just agree to help and start walking away.Ī group of drowned dead should approach, so just pull out your silver sword. It’s possible to send them off on their own, but there’s not much of a reason to do so. When you’re ready to go, you can agree to protect the soldiers on their way back. Take the time now to investigate the site completely to make a note of the strange offerings and an artifact scavenger. You’ll reach the execution site soon, and you’ll be able to talk to the two lost soldiers immediately. There shouldn’t be much in the area, except for a drowned dead. Once you’re there, just follow the path over to the marked location on the beach. ![]() Go through the Blue Stripes’ camp to find a path past the river and over to ravines on the over side. This will start off the quest “Lost Lambs.” Lost Lambs He thinks that they went to the shrine made around the execution site. Note that if this is your first time leaving, Zyvik should stop you and mention that two of his soldiers missed roll call. Leave the camp and walk away to the right. The Witcher 2 Guide - Breaking the Blood CurseĪs Geralt should note, you won’t be able to get much done before you investigate the death site. ![]()
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